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React Native video provides the functionality to play video in your react native application with native controls but not supported in iOS i.e devs search about video control library or custom control. many devs choose to a react native video player or react native video control for show controls on video but in this article, we will implement our own video controls for both platforms (android, ios).

Let’s start today topic React native video example with custom control

React Native Video Installation

  • Package installation with npm
npm install --save react-native-video
  • Package installation with yarn
yarn add react-native-video
  • Package links ( Recommended bcoz many developers facing issue when they did not link library )
npx react-native link react-native-video

React Native Video with custom controls component

VideoPlayer.js

VideoPlayer component provide play, pause, volume, slider controls and also handle internet connection and video thumbnail.


import React, { Component } from 'react';
import Video from 'react-native-video';
import {
    TouchableWithoutFeedback,
    TouchableHighlight,
    ImageBackground,
    TouchableOpacity,
    PanResponder,
    StyleSheet,
    Animated,
    SafeAreaView,
    Easing,
    Image,
    View,
    Text,
    Dimensions,
} from 'react-native';
import Icon from 'react-native-vector-icons/Ionicons';

const screen = Dimensions.get('window');
export default class VideoPlayer extends Component {
    static defaultProps = {
        toggleResizeModeOnFullscreen: true,
        controlAnimationTiming: 500,
        doubleTapTime: 130,
        playInBackground: false,
        playWhenInactive: false,
        resizeMode: 'contain',
        isFullscreen: false,
        showOnStart: true,
        repeat: false,
        muted: false,
        volume: 1,
        title: '',
        rate: 1,
    };

    constructor(props) {
        super(props);

        /**
         * All of our values that are updated by the
         * methods and listeners in this class
         */
        this.state = {
            // Video
            resizeMode: this.props.resizeMode,
            paused: false,
            muted: this.props.muted,
            volume: this.props.volume,
            rate: this.props.rate,
            thumbnail: this.props.thumbnail,
            // Controls

            isFullscreen: this.props.isFullScreen,
            showTimeRemaining: true,
            volumeTrackWidth: 0,
            volumeFillWidth: 0,
            seekerFillWidth: 0,
            showControls: this.props.showOnStart,
            volumePosition: 0,
            seekerPosition: 0,
            volumeOffset: 0,
            seekerOffset: 0,
            seeking: false,
            originallyPaused: false,
            scrubbing: false,
            loading: false,
            currentTime: 0,
            error: false,
            duration: 0,
            player: true,
            source: this.props.source,
        };

        /**
         * Any options that can be set at init.
         */
        this.opts = {
            playWhenInactive: this.props.playWhenInactive,
            playInBackground: this.props.playInBackground,
            repeat: this.props.repeat,
            title: this.props.title,
        };

        /**
         * Our app listeners and associated methods
         */
        this.events = {
            onError: this.props.onError || this._onError.bind(this),
            onBack: this.props.onBack || this._onBack.bind(this),
            onEnd: this.props.onEnd || this._onEnd.bind(this),
            onScreenTouch: this._onScreenTouch.bind(this),
            onEnterFullscreen: this.props.onEnterFullscreen,
            onExitFullscreen: this.props.onExitFullscreen,
            onShowControls: this.props.onShowControls,
            onHideControls: this.props.onHideControls,
            onLoadStart: this._onLoadStart.bind(this),
            onProgress: this._onProgress.bind(this),
            onSeek: this._onSeek.bind(this),
            onLoad: this._onLoad.bind(this),
            onPause: this.props.onPause,
            onPlay: this.props.onPlay,
        };

        /**
         * Functions used throughout the application
         */
        this.methods = {
            toggleFullscreen: this._toggleFullscreen.bind(this),
            togglePlayPause: this._togglePlayPause.bind(this),
            toggleControls: this._toggleControls.bind(this),
            toggleTimer: this._toggleTimer.bind(this),
        };

        /**
         * Player information
         */
        this.player = {
            controlTimeoutDelay: this.props.controlTimeout || 15000,
            volumePanResponder: PanResponder,
            seekPanResponder: PanResponder,
            controlTimeout: null,
            tapActionTimeout: null,
            volumeWidth: 150,
            iconOffset: 0,
            seekerWidth: 0,
            ref: Video,
            scrubbingTimeStep: this.props.scrubbing || 0,
            tapAnywhereToPause: this.props.tapAnywhereToPause,
        };

        /**
         * Various animations
         */
        const initialValue = this.props.showOnStart ? 1 : 0;

        this.animations = {
            bottomControl: {
                marginBottom: new Animated.Value(0),
                opacity: new Animated.Value(initialValue),
            },
            topControl: {
                marginTop: new Animated.Value(0),
                opacity: new Animated.Value(initialValue),
            },
            video: {
                opacity: new Animated.Value(1),
            },
            loader: {
                rotate: new Animated.Value(0),
                MAX_VALUE: 360,
            },
        };

        /**
         * Various styles that be added...
         */
        this.styles = {
            videoStyle: this.props.videoStyle || {},
            containerStyle: this.props.style || {},
        };
    }

    componentWillReceiveProps(nextProps) {

        this.setState({
            paused: nextProps.paused,
        });
    }

    /**
      | -------------------------------------------------------
      | Events
      | -------------------------------------------------------
      |
      | These are the events that the <Video> component uses
      | and can be overridden by assigning it as a prop.
      | It is suggested that you override onEnd.
      |
      */

    /**
     * When load starts we display a loading icon
     * and show the controls.
     */
    _onLoadStart() {
        let state = this.state;
        state.loading = true;
        this.loadAnimation();
        this.setState(state);

        if (typeof this.props.onLoadStart === 'function') {
            this.props.onLoadStart(...arguments);
        }
    }

    /**
     * When load is finished we hide the load icon
     * and hide the controls. We also set the
     * video duration.
     *
     * @param {object} data The video meta data
     */
    _onLoad(data = {}) {
        let state = this.state;

        state.duration = data.duration;
        state.loading = false;
        this.setState(state);

        if (state.showControls) {
            this.setControlTimeout();
        }

        if (typeof this.props.onLoad === 'function') {
            this.props.onLoad(...arguments);
        }
    }

    /**
     * For onprogress we fire listeners that
     * update our seekbar and timer.
     *
     * @param {object} data The video meta data
     */
    _onProgress(data = {}) {
        let state = this.state;
        if (!state.scrubbing) {
            state.currentTime = data.currentTime;

            if (!state.seeking) {
                const position = this.calculateSeekerPosition();
                this.setSeekerPosition(position);
            }

            if (typeof this.props.onProgress === 'function') {
                this.props.onProgress(...arguments);
            }

            this.setState(state);
        }
    }

    /**
     * For onSeek we clear scrubbing if set.
     *
     * @param {object} data The video meta data
     */
    _onSeek(data = {}) {
        let state = this.state;
        if (state.scrubbing) {
            state.scrubbing = false;
            state.currentTime = data.currentTime;

            // Seeking may be false here if the user released the seek bar while the player was still processing
            // the last seek command. In this case, perform the steps that have been postponed.
            if (!state.seeking) {
                this.setControlTimeout();
                state.paused = state.originallyPaused;
            }

            this.setState(state);
        }
    }

    /**
     * It is suggested that you override this
     * command so your app knows what to do.
     * Either close the video or go to a
     * new page.
     */
    _onEnd() { }

    /**
     * Set the error state to true which then
     * changes our renderError function
     *
     * @param {object} err  Err obj returned from <Video> component
     */
    _onError(err) {
        let state = this.state;
        state.error = true;
        state.loading = false;

        this.setState(state);
    }

    /**
     * This is a single and double tap listener
     * when the user taps the screen anywhere.
     * One tap toggles controls and/or toggles pause,
     * two toggles fullscreen mode.
     */
    _onScreenTouch() {
        if (this.player.tapActionTimeout) {
            clearTimeout(this.player.tapActionTimeout);
            this.player.tapActionTimeout = 0;
            this.methods.toggleFullscreen();
            const state = this.state;
            if (state.showControls) {
                this.resetControlTimeout();
            }
        } else {
            this.player.tapActionTimeout = setTimeout(() => {
                const state = this.state;
                if (this.player.tapAnywhereToPause && state.showControls) {
                    this.methods.togglePlayPause();
                    this.resetControlTimeout();
                } else {
                    this.methods.toggleControls();
                }
                this.player.tapActionTimeout = 0;
            }, this.props.doubleTapTime);
        }
    }

    /**
      | -------------------------------------------------------
      | Methods
      | -------------------------------------------------------
      |
      | These are all of our functions that interact with
      | various parts of the class. Anything from
      | calculating time remaining in a video
      | to handling control operations.
      |
      */

    /**
     * Set a timeout when the controls are shown
     * that hides them after a length of time.
     * Default is 15s
     */
    setControlTimeout() {
        this.player.controlTimeout = setTimeout(() => {
            this._hideControls();
        }, this.player.controlTimeoutDelay);
    }

    /**
     * Clear the hide controls timeout.
     */
    clearControlTimeout() {
        clearTimeout(this.player.controlTimeout);
    }

    /**
     * Reset the timer completely
     */
    resetControlTimeout() {
        this.clearControlTimeout();
        this.setControlTimeout();
    }

    /**
     * Animation to hide controls. We fade the
     * display to 0 then move them off the
     * screen so they're not interactable
     */
    hideControlAnimation() {
        Animated.parallel([
            Animated.timing(this.animations.topControl.opacity, {
                toValue: 0,
                duration: this.props.controlAnimationTiming,
                useNativeDriver: false,
            }),
            Animated.timing(this.animations.topControl.marginTop, {
                toValue: -100,
                duration: this.props.controlAnimationTiming,
                useNativeDriver: false,
            }),
            Animated.timing(this.animations.bottomControl.opacity, {
                toValue: 0,
                duration: this.props.controlAnimationTiming,
                useNativeDriver: false,
            }),
            Animated.timing(this.animations.bottomControl.marginBottom, {
                toValue: -100,
                duration: this.props.controlAnimationTiming,
                useNativeDriver: false,
            }),
        ]).start();
    }

    /**
     * Animation to show controls...opposite of
     * above...move onto the screen and then
     * fade in.
     */
    showControlAnimation() {
        Animated.parallel([
            Animated.timing(this.animations.topControl.opacity, {
                toValue: 1,
                useNativeDriver: false,
                duration: this.props.controlAnimationTiming,
            }),
            Animated.timing(this.animations.topControl.marginTop, {
                toValue: 0,
                useNativeDriver: false,
                duration: this.props.controlAnimationTiming,
            }),
            Animated.timing(this.animations.bottomControl.opacity, {
                toValue: 1,
                useNativeDriver: false,
                duration: this.props.controlAnimationTiming,
            }),
            Animated.timing(this.animations.bottomControl.marginBottom, {
                toValue: 0,
                useNativeDriver: false,
                duration: this.props.controlAnimationTiming,
            }),
        ]).start();
    }

    /**
     * Loop animation to spin loader icon. If not loading then stop loop.
     */
    loadAnimation() {
        if (this.state.loading) {
            Animated.sequence([
                Animated.timing(this.animations.loader.rotate, {
                    toValue: this.animations.loader.MAX_VALUE,
                    duration: 1500,
                    easing: Easing.linear,
                    useNativeDriver: false,
                }),
                Animated.timing(this.animations.loader.rotate, {
                    toValue: 0,
                    duration: 0,
                    easing: Easing.linear,
                    useNativeDriver: false,
                }),
            ]).start(this.loadAnimation.bind(this));
        }
    }

    /**
     * Function to hide the controls. Sets our
     * state then calls the animation.
     */
    _hideControls() {
        if (this.mounted) {
            let state = this.state;
            state.showControls = false;
            this.hideControlAnimation();

            this.setState(state);
        }
    }

    /**
     * Function to toggle controls based on
     * current state.
     */
    _toggleControls() {
        let state = this.state;
        state.showControls = !state.showControls;

        if (state.showControls) {
            this.showControlAnimation();
            this.setControlTimeout();
            typeof this.events.onShowControls === 'function' &&
                this.events.onShowControls();
        } else {
            this.hideControlAnimation();
            this.clearControlTimeout();
            typeof this.events.onHideControls === 'function' &&
                this.events.onHideControls();
        }

        this.setState(state);
    }

    /**
     * Toggle fullscreen changes resizeMode on
     * the <Video> component then updates the
     * isFullscreen state.
     */
    _toggleFullscreen() {
        let state = this.state;

        state.isFullscreen = !state.isFullscreen;


        if (this.props.toggleResizeModeOnFullscreen) {
            state.resizeMode = state.isFullscreen === true ? 'cover' : 'contain';
        }

        if (state.isFullscreen) {
            typeof this.events.onEnterFullscreen === 'function' &&
                this.events.onEnterFullscreen();
        } else {
            typeof this.events.onExitFullscreen === 'function' &&
                this.events.onExitFullscreen();
        }

        this.setState(state);
    }

    /**
     * Toggle playing state on <Video> component
     */
    _togglePlayPause() {
        let state = this.state;
        state.paused = !state.paused;

        if (state.paused) {
            typeof this.events.onPause === 'function' && this.events.onPause();
        } else {
            typeof this.events.onPlay === 'function' && this.events.onPlay();
        }

        this.setState(state);
    }

    /**
     * Toggle between showing time remaining or
     * video duration in the timer control
     */
    _toggleTimer() {
        let state = this.state;
        state.showTimeRemaining = !state.showTimeRemaining;
        this.setState(state);
    }

    /**
     * The default 'onBack' function pops the navigator
     * and as such the video player requires a
     * navigator prop by default.
     */
    _onBack() {
        if (this.props.navigator && this.props.navigator.pop) {
            this.props.navigator.pop();
        } else {
            console.warn(
                'Warning: _onBack requires navigator property to function. Either modify the onBack prop or pass a navigator prop',
            );
        }
    }

    /**
     * Calculate the time to show in the timer area
     * based on if they want to see time remaining
     * or duration. Formatted to look as 00:00.
     */
    calculateTime() {
        if (this.state.showTimeRemaining) {
            const time = this.state.duration - this.state.currentTime;
            return `-${this.formatTime(time)}`;
        }

        return this.formatTime(this.state.currentTime);
    }

    /**
     * Format a time string as mm:ss
     *
     * @param {int} time time in milliseconds
     * @return {string} formatted time string in mm:ss format
     */
    formatTime(time = 0) {
        const symbol = this.state.showRemainingTime ? '-' : '';
        time = Math.min(Math.max(time, 0), this.state.duration);

        const formattedMinutes = Math.floor(time / 60).toFixed(0);
        const formattedSeconds = Math.floor(time % 60).toFixed(0);

        return `${symbol}${formattedMinutes}:${formattedSeconds}`;
    }

    /**
     * Set the position of the seekbar's components
     * (both fill and handle) according to the
     * position supplied.
     *
     * @param {float} position position in px of seeker handle}
     */
    setSeekerPosition(position = 0) {
        let state = this.state;
        position = this.constrainToSeekerMinMax(position);

        state.seekerFillWidth = position;
        state.seekerPosition = position;

        if (!state.seeking) {
            state.seekerOffset = position;
        }

        this.setState(state);
    }

    /**
     * Constrain the location of the seeker to the
     * min/max value based on how big the
     * seeker is.
     *
     * @param {float} val position of seeker handle in px
     * @return {float} constrained position of seeker handle in px
     */
    constrainToSeekerMinMax(val = 0) {
        if (val <= 0) {
            return 0;
        } else if (val >= this.player.seekerWidth) {
            return this.player.seekerWidth;
        }
        return val;
    }

    /**
     * Calculate the position that the seeker should be
     * at along its track.
     *
     * @return {float} position of seeker handle in px based on currentTime
     */
    calculateSeekerPosition() {
        const percent = this.state.currentTime / this.state.duration;
        return this.player.seekerWidth * percent;
    }

    /**
     * Return the time that the video should be at
     * based on where the seeker handle is.
     *
     * @return {float} time in ms based on seekerPosition.
     */
    calculateTimeFromSeekerPosition() {
        const percent = this.state.seekerPosition / this.player.seekerWidth;
        return this.state.duration * percent;
    }

    /**
     * Seek to a time in the video.
     *
     * @param {float} time time to seek to in ms
     */
    seekTo(time = 0) {
        let state = this.state;
        state.currentTime = time;
        this.player.ref.seek(time);
        this.setState(state);
    }

    /**
     * Set the position of the volume slider
     *
     * @param {float} position position of the volume handle in px
     */
    setVolumePosition(position = 0) {
        let state = this.state;
        position = this.constrainToVolumeMinMax(position);
        state.volumePosition = position + this.player.iconOffset;
        state.volumeFillWidth = position;

        state.volumeTrackWidth = this.player.volumeWidth - state.volumeFillWidth;

        if (state.volumeFillWidth < 0) {
            state.volumeFillWidth = 0;
        }

        if (state.volumeTrackWidth > 150) {
            state.volumeTrackWidth = 150;
        }

        this.setState(state);
    }

    /**
     * Constrain the volume bar to the min/max of
     * its track's width.
     *
     * @param {float} val position of the volume handle in px
     * @return {float} contrained position of the volume handle in px
     */
    constrainToVolumeMinMax(val = 0) {
        if (val <= 0) {
            return 0;
        } else if (val >= this.player.volumeWidth + 9) {
            return this.player.volumeWidth + 9;
        }
        return val;
    }

    /**
     * Get the volume based on the position of the
     * volume object.
     *
     * @return {float} volume level based on volume handle position
     */
    calculateVolumeFromVolumePosition() {
        return this.state.volumePosition / this.player.volumeWidth;
    }

    /**
     * Get the position of the volume handle based
     * on the volume
     *
     * @return {float} volume handle position in px based on volume
     */
    calculateVolumePositionFromVolume() {
        return this.player.volumeWidth * this.state.volume;
    }

    /**
      | -------------------------------------------------------
      | React Component functions
      | -------------------------------------------------------
      |
      | Here we're initializing our listeners and getting
      | the component ready using the built-in React
      | Component methods
      |
      */

    /**
     * Before mounting, init our seekbar and volume bar
     * pan responders.
     */
    UNSAFE_componentWillMount() {
        this.initSeekPanResponder();
        this.initVolumePanResponder();
    }

    /**
     * To allow basic playback management from the outside
     * we have to handle possible props changes to state changes
     */
    UNSAFE_componentWillReceiveProps(nextProps) {
        if (this.state.paused !== nextProps.paused) {
            this.setState({
                paused: nextProps.paused,
            });
        }

        if (this.styles.videoStyle !== nextProps.videoStyle) {
            this.styles.videoStyle = nextProps.videoStyle;
        }

        if (this.styles.containerStyle !== nextProps.style) {
            this.styles.containerStyle = nextProps.style;
        }
    }

    /**
     * Upon mounting, calculate the position of the volume
     * bar based on the volume property supplied to it.
     */
    componentDidMount() {
        const position = this.calculateVolumePositionFromVolume();
        let state = this.state;
        this.setVolumePosition(position);
        state.volumeOffset = position;
        this.mounted = true;

        this.setState(state);
    }

    /**
     * When the component is about to unmount kill the
     * timeout less it fire in the prev/next scene
     */
    componentWillUnmount() {
        this.mounted = false;
        this.clearControlTimeout();
    }

    /**
     * Get our seekbar responder going
     */
    initSeekPanResponder() {
        this.player.seekPanResponder = PanResponder.create({
            // Ask to be the responder.
            onStartShouldSetPanResponder: (evt, gestureState) => true,
            onMoveShouldSetPanResponder: (evt, gestureState) => true,

            /**
             * When we start the pan tell the machine that we're
             * seeking. This stops it from updating the seekbar
             * position in the onProgress listener.
             */
            onPanResponderGrant: (evt, gestureState) => {
                let state = this.state;
                this.clearControlTimeout();
                const position = evt.nativeEvent.locationX;
                this.setSeekerPosition(position);
                state.seeking = true;
                state.originallyPaused = state.paused;
                state.scrubbing = false;
                if (this.player.scrubbingTimeStep > 0) {
                    state.paused = true;
                }
                this.setState(state);
            },

            /**
             * When panning, update the seekbar position, duh.
             */
            onPanResponderMove: (evt, gestureState) => {
                const position = this.state.seekerOffset + gestureState.dx;
                this.setSeekerPosition(position);
                let state = this.state;

                if (this.player.scrubbingTimeStep > 0 && !state.loading && !state.scrubbing) {
                    const time = this.calculateTimeFromSeekerPosition();
                    const timeDifference = Math.abs(state.currentTime - time) * 1000;

                    if (time < state.duration && timeDifference >= this.player.scrubbingTimeStep) {
                        state.scrubbing = true;

                        this.setState(state);
                        setTimeout(() => {
                            this.player.ref.seek(time, this.player.scrubbingTimeStep);
                        }, 1);
                    }
                }
            },

            /**
             * On release we update the time and seek to it in the video.
             * If you seek to the end of the video we fire the
             * onEnd callback
             */
            onPanResponderRelease: (evt, gestureState) => {
                const time = this.calculateTimeFromSeekerPosition();
                let state = this.state;
                if (time >= state.duration && !state.loading) {
                    state.paused = true;
                    this.events.onEnd();
                } else if (state.scrubbing) {
                    state.seeking = false;
                } else {
                    this.seekTo(time);
                    this.setControlTimeout();
                    state.paused = state.originallyPaused;
                    state.seeking = false;
                }
                this.setState(state);
            },
        });
    }

    /**
     * Initialize the volume pan responder.
     */
    initVolumePanResponder() {
        this.player.volumePanResponder = PanResponder.create({
            onStartShouldSetPanResponder: (evt, gestureState) => true,
            onMoveShouldSetPanResponder: (evt, gestureState) => true,
            onPanResponderGrant: (evt, gestureState) => {
                this.clearControlTimeout();
            },

            /**
             * Update the volume as we change the position.
             * If we go to 0 then turn on the mute prop
             * to avoid that weird static-y sound.
             */
            onPanResponderMove: (evt, gestureState) => {
                let state = this.state;
                const position = this.state.volumeOffset + gestureState.dx;

                this.setVolumePosition(position);
                state.volume = this.calculateVolumeFromVolumePosition();

                if (state.volume <= 0) {
                    state.muted = true;
                } else {
                    state.muted = false;
                }

                this.setState(state);
            },

            /**
             * Update the offset...
             */
            onPanResponderRelease: (evt, gestureState) => {
                let state = this.state;
                state.volumeOffset = state.volumePosition;
                this.setControlTimeout();
                this.setState(state);
            },
        });
    }

    /**
      | -------------------------------------------------------
      | Rendering
      | -------------------------------------------------------
      |
      | This section contains all of our render methods.
      | In addition to the typical React render func
      | we also have all the render methods for
      | the controls.
      |
      */

    /**
     * Standard render control function that handles
     * everything except the sliders. Adds a
     * consistent <TouchableHighlight>
     * wrapper and styling.
     */
    renderControl(children, callback, style = {}) {
        return (
            <TouchableHighlight
                underlayColor="transparent"
                activeOpacity={0.3}
                onPress={() => {
                    this.resetControlTimeout();
                    callback();
                }}
                style={[VideoPlayerstyles.controls.control, style]}>
                {children}
            </TouchableHighlight>
        );
    }

    /**
     * Renders an empty control, used to disable a control without breaking the view layout.
     */
    renderNullControl() {
        return <View style={[VideoPlayerstyles.controls.control]} />;
    }

    /**
     * Groups the top bar controls together in an animated
     * view and spaces them out.
     */
    renderTopControls() {
        const backControl = this.props.disableBack
            ? this.renderNullControl()
            : this.renderBack();
        const volumeControl = this.props.disableVolume
            ? this.renderNullControl()
            : this.renderVolume();
        const fullscreenControl = this.props.disableFullscreen
            ? this.renderNullControl()
            : this.renderFullscreen();

        return (
            <Animated.View
                style={[
                    VideoPlayerstyles.controls.top,
                    {
                        opacity: this.animations.topControl.opacity,
                        marginTop: this.animations.topControl.marginTop,
                    },
                ]}>
                <ImageBackground
                    source={require('./images/icons/top-vignette.png')}
                    style={[VideoPlayerstyles.controls.column]}
                    imageStyle={[VideoPlayerstyles.controls.vignette]}>
                    <SafeAreaView style={VideoPlayerstyles.controls.topControlGroup}>
                        {backControl}
                        <View style={VideoPlayerstyles.controls.pullRight}>
                            {volumeControl}
                            {fullscreenControl}
                        </View>
                    </SafeAreaView>
                </ImageBackground>
            </Animated.View>
        );
    }

    /**
     * Back button control
     */
    renderBack() {
        return this.renderControl(
            <Image
                source={require('./images/icons/back.png')}
                style={VideoPlayerstyles.controls.back}
            />,
            this.events.onBack,
            VideoPlayerstyles.controls.back,
        );
    }

    /**
     * Render the volume slider and attach the pan handlers
     */
    renderVolume() {
        return (
            <View style={VideoPlayerstyles.volume.container}>
                <View
                    style={[VideoPlayerstyles.volume.fill, { width: this.state.volumeFillWidth }]}
                />
                <View
                    style={[VideoPlayerstyles.volume.track, { width: this.state.volumeTrackWidth }]}
                />
                <View
                    style={[VideoPlayerstyles.volume.handle, { left: this.state.volumePosition }]}
                    {...this.player.volumePanResponder.panHandlers}>
                    <Image
                        style={VideoPlayerstyles.volume.icon}
                        source={require('./images/icons/volume.png')}
                    />
                </View>
            </View>
        );
    }

    /**
     * Render fullscreen toggle and set icon based on the fullscreen state.
     */
    renderFullscreen() {
        let source =
            this.state.isFullscreen === true
                ? require('./images/icons/shrink.png')
                : require('./images/icons/expand.png');
        return this.renderControl(
            <Image source={source} />,
            this.methods.toggleFullscreen,
            VideoPlayerstyles.controls.fullscreen,
        );
    }

    /**
     * Render bottom control group and wrap it in a holder
     */
    renderBottomControls() {
        const timerControl = this.props.disableTimer
            ? this.renderNullControl()
            : this.renderTimer();
        const seekbarControl = this.props.disableSeekbar
            ? this.renderNullControl()
            : this.renderSeekbar();
        const playPauseControl = this.props.disablePlayPause
            ? this.renderNullControl()
            : this.renderPlayPause();

        return (
            <Animated.View
                style={[
                    VideoPlayerstyles.controls.bottom,
                    {
                        opacity: this.animations.bottomControl.opacity,
                        marginBottom: this.animations.bottomControl.marginBottom,
                    },
                ]}>
                <ImageBackground
                    source={require('./images/icons/bottom-vignette.png')}
                    style={[VideoPlayerstyles.controls.column]}
                    imageStyle={[VideoPlayerstyles.controls.vignette]}>
                    {seekbarControl}
                    <SafeAreaView
                        style={[VideoPlayerstyles.controls.row, VideoPlayerstyles.controls.bottomControlGroup]}>
                        {playPauseControl}
                        {this.renderTitle()}
                        {timerControl}
                    </SafeAreaView>
                </ImageBackground>
            </Animated.View>
        );
    }

    /**
     * Render the seekbar and attach its handlers
     */
    renderSeekbar() {
        return (
            <View
                style={VideoPlayerstyles.seekbar.container}
                collapsable={false}
                {...this.player.seekPanResponder.panHandlers}>
                <View
                    style={VideoPlayerstyles.seekbar.track}
                    onLayout={event =>
                        (this.player.seekerWidth = event.nativeEvent.layout.width)
                    }
                    pointerEvents={'none'}>
                    <View
                        style={[
                            VideoPlayerstyles.seekbar.fill,
                            {
                                width: this.state.seekerFillWidth,
                                backgroundColor: this.props.seekColor || '#FFF',
                            },
                        ]}
                        pointerEvents={'none'}
                    />
                </View>
                <View
                    style={[VideoPlayerstyles.seekbar.handle, { left: this.state.seekerPosition }]}
                    pointerEvents={'none'}>
                    <View
                        style={[
                            VideoPlayerstyles.seekbar.circle,
                            { backgroundColor: this.props.seekColor || '#FFF' },
                        ]}
                        pointerEvents={'none'}
                    />
                </View>
            </View>
        );
    }

    /**
     * Render the play/pause button and show the respective icon
     */
    renderPlayPause() {
        let source =
            this.state.paused === true
                ? require('./images/icons/play.png')
                : require('./images/icons/pause.png');
        return this.renderControl(
            <Image source={source} />,
            this.methods.togglePlayPause,
            VideoPlayerstyles.controls.playPause,
        );
    }

    /**
     * Render our title...if supplied.
     */
    renderTitle() {
        if (this.opts.title) {
            return (
                <View style={[VideoPlayerstyles.controls.control, VideoPlayerstyles.controls.title]}>
                    <Text
                        style={[VideoPlayerstyles.controls.text, VideoPlayerstyles.controls.titleText]}
                        numberOfLines={1}>
                        {this.opts.title || ''}
                    </Text>
                </View>
            );
        }

        return null;
    }

    /**
     * Show our timer.
     */
    renderTimer() {
        return this.renderControl(
            <Text style={VideoPlayerstyles.controls.timerText}>{this.calculateTime()}</Text>,
            this.methods.toggleTimer,
            VideoPlayerstyles.controls.timer,
        );
    }

    /**
     * Show loading icon
     */
    renderLoader() {
        if (this.state.loading) {
            return (
                <View style={VideoPlayerstyles.loader.container}>
                    <Animated.Image
                        source={require('./images/icons/loader-icon.png')}
                        style={[
                            VideoPlayerstyles.loader.icon,
                            {
                                transform: [
                                    {
                                        rotate: this.animations.loader.rotate.interpolate({
                                            inputRange: [0, 360],
                                            outputRange: ['0deg', '360deg'],
                                        }),
                                    },
                                ],
                            },
                        ]}
                    />
                </View>
            );
        }
        return null;
    }

    renderError() {
        if (this.state.error) {
            return (

                <SafeAreaView style={VideoPlayerstyles.error.container}>
                    <TouchableOpacity onPress={() => this.reloadPlayer()}>
                        <View style={{ justifyContent: 'center', alignItems: 'center', }}>
                            <Image
                                source={require('./images/icons/error-icon.png')}
                                style={VideoPlayerstyles.error.icon}
                            />
                            <Text style={VideoPlayerstyles.error.text}>Video unavailable</Text>
                            <Text style={VideoPlayerstyles.error.text}>Click here to reload</Text>
                        </View>
                    </TouchableOpacity>
                </SafeAreaView>
            );
        }
        return null;
    }

    async reloadPlayer() {
        this.setState({ source: null });
        this.setState({ source: this.props.source, error: false });
    }

    async playVideo() {
        this.setState({ player: false, paused: false });
        typeof this.events.onPlay === 'function' && this.events.onPlay();
    }

    /**
     * Provide all of our options and render the whole component.
     */
    render() {
        return (
            <TouchableWithoutFeedback
                onPress={this.events.onScreenTouch}
                style={[VideoPlayerstyles.player.container, this.styles.containerStyle]}>
                {
                    this.state.player ? (
                        <ImageBackground resizeMode='cover' source={{ uri: this.state.thumbnail }} style={{
                            height: screen.height / 3,
                            width: '100%'
                        }} >
                            <View style={{
                                backgroundColor: 'rgba(0,0,0,0.3)',
                                height: '100%',
                                width: '100%'
                            }}>
                                <View style={{
                                    flex: 1,
                                    justifyContent: 'center',
                                    alignItems: 'center',
                                }}>
                                    <TouchableOpacity onPress={() => this.playVideo()}><Icon name="play-circle-outline" size={50} color="#6200ee" /></TouchableOpacity>
                                </View>
                            </View>
                        </ImageBackground>
                    ) : (
                        <View style={[VideoPlayerstyles.player.container, this.styles.containerStyle]}>
                            <Video
                                {...this.props}
                                ref={videoPlayer => (this.player.ref = videoPlayer)}
                                resizeMode={this.state.resizeMode}
                                volume={this.state.volume}
                                removeClippedSubviews={false}
                                paused={this.state.paused}
                                muted={this.state.muted}
                                rate={this.state.rate}
                                onLoadStart={this.events.onLoadStart}
                                onProgress={this.events.onProgress}
                                onError={this.events.onError}
                                onLoad={this.events.onLoad}
                                onEnd={this.events.onEnd}
                                onSeek={this.events.onSeek}
                                style={[VideoPlayerstyles.player.video, this.styles.videoStyle]}
                                source={this.state.source}
                            />

                            { this.state.error ? this.renderError() : null}
                            { this.state.error == false ? this.renderLoader() : null}
                            { this.state.error == false ? this.renderTopControls() : null}
                            { this.state.error == false ? this.renderBottomControls() : null}
                        </View>
                    )
                }
            </TouchableWithoutFeedback>
        );
    }
}

const VideoPlayerstyles = {
    player: StyleSheet.create({
        container: {
            overflow: 'hidden',
            backgroundColor: '#000',
            flex: 1,
            alignSelf: 'stretch',
            justifyContent: 'space-between',
        },
        video: {
            overflow: 'hidden',
            position: 'absolute',
            top: 0,
            right: 0,
            bottom: 0,
            left: 0,
        },
    }),
    error: StyleSheet.create({
        container: {
            backgroundColor: 'rgba( 0, 0, 0, 0.5 )',
            position: 'absolute',
            top: 0,
            right: 0,
            bottom: 0,
            left: 0,
            justifyContent: 'center',
            alignItems: 'center',
        },
        icon: {
            marginBottom: 16,
        },
        text: {
            backgroundColor: 'transparent',
            color: '#f27474',
        },
        reloadtext: {
            backgroundColor: 'transparent',
            color: '#ffffff',
        },
    }),
    loader: StyleSheet.create({
        container: {
            position: 'absolute',
            top: 0,
            right: 0,
            bottom: 0,
            left: 0,
            alignItems: 'center',
            justifyContent: 'center',
        },
    }),
    controls: StyleSheet.create({
        row: {
            flexDirection: 'row',
            alignItems: 'center',
            justifyContent: 'space-between',
            height: null,
            width: null,
        },
        column: {
            flexDirection: 'column',
            alignItems: 'center',
            justifyContent: 'space-between',
            height: null,
            width: null,
        },
        vignette: {
            resizeMode: 'stretch',
        },
        control: {
            padding: 16,
        },
        text: {
            backgroundColor: 'transparent',
            color: '#FFF',
            fontSize: 14,
            textAlign: 'center',
        },
        pullRight: {
            flexDirection: 'row',
            alignItems: 'center',
            justifyContent: 'center',
        },
        top: {
            flex: 1,
            alignItems: 'stretch',
            justifyContent: 'flex-start',
        },
        bottom: {
            alignItems: 'stretch',
            flex: 2,
            justifyContent: 'flex-end',
        },
        topControlGroup: {
            alignSelf: 'stretch',
            alignItems: 'center',
            justifyContent: 'space-between',
            flexDirection: 'row',
            width: null,
            margin: 12,
            marginBottom: 18,
        },
        bottomControlGroup: {
            alignSelf: 'stretch',
            alignItems: 'center',
            justifyContent: 'space-between',
            marginLeft: 12,
            marginRight: 12,
            marginBottom: 0,
        },
        volume: {
            flexDirection: 'row',
        },
        fullscreen: {
            flexDirection: 'row',
        },
        playPause: {
            position: 'relative',
            width: 80,
            zIndex: 0,
        },
        title: {
            alignItems: 'center',
            flex: 0.6,
            flexDirection: 'column',
            padding: 0,
        },
        titleText: {
            textAlign: 'center',
        },
        timer: {
            width: 80,
        },
        timerText: {
            backgroundColor: 'transparent',
            color: '#FFF',
            fontSize: 12,
            textAlign: 'right',
        },
    }),
    volume: StyleSheet.create({
        container: {
            alignItems: 'center',
            justifyContent: 'flex-start',
            flexDirection: 'row',
            height: 1,
            marginLeft: 20,
            marginRight: 20,
            width: 150,
        },
        track: {
            backgroundColor: '#333',
            height: 1,
            marginLeft: 7,
        },
        fill: {
            backgroundColor: '#FFF',
            height: 1,
        },
        handle: {
            position: 'absolute',
            marginTop: -24,
            marginLeft: -24,
            padding: 16,
        },
        icon: {
            marginLeft: 7,
        },
    }),
    seekbar: StyleSheet.create({
        container: {
            alignSelf: 'stretch',
            height: 28,
            marginLeft: 20,
            marginRight: 20,
        },
        track: {
            backgroundColor: '#333',
            height: 1,
            position: 'relative',
            top: 14,
            width: '100%',
        },
        fill: {
            backgroundColor: '#FFF',
            height: 1,
            width: '100%',
        },
        handle: {
            position: 'absolute',
            marginLeft: -7,
            height: 28,
            width: 28,
        },
        circle: {
            borderRadius: 12,
            position: 'relative',
            top: 8,
            left: 8,
            height: 12,
            width: 12,
        },
    }),
};

For icons visit and clone repo https://github.com/infinitbility/react-native-video-custom-controls

VideoPlayer usages example

Here, example to use custom videoplayer component.

/**
    * 
    * setup & Manage video
    * 
    * @param {*} data 
    * @param {*} index 
    * @returns videoplayer
    */
setupVideoPlayer(data, index) {
    let imageUrl = base_url + data.image;

    return (
        <View style={styles.videoLayout}>
            <VideoPlayer
                source={{ uri: base_url + data.video }}
                navigator={this.props.navigator}
                tapAnywhereToPause={false}
                toggleResizeModeOnFullscreen={false}
                isFullScreen={false}
                thumbnail={imageUrl}
                disableBack={true}
                disableVolume={true}
                controlTimeout={5000}
                paused={this.state.paused}
                seekColor={'#576CEC'}
            />
        </View>
    )
}

Thanks For Reading…